I had this game on my backlog for a while as I recall it being well received as an first-person puzzler a long while back. It did take several sessions of play to complete as some of the puzzles had me stumped for a bit. Moreso though, maybe, I found the game a bit exhausting to look at as a lot of scenes were flat white and awfully bright as a result. I felt like the game did a somewhat lacklustre job of explaining some of its own mechanics as well. It was a somewhat neat experience overall though, the game had a very indie feel and felt like it was made back when people had a bit more time and patience for puzzlers.
I played: Antichamber
